top of page

Level Designer, FX Designer, Developper - Using Unity 3D

     

      SPLASH is a platform game realised by 5 persons in 48 hours at the occasion of the Global Game Jam in January 2013.

     

      The player takes the control of a heart and has to find a body so that it can be transplanted. The movings of the heart are made thanks to the mouse.

 

      But be careful because, due to the heartbeats, the heart jumps automatically thus making the control more difficult.

    It was my first experience of a game jam. I learnt a lot about the work environment and the pressure during the "crunch time".

 

      With my level design skill, I created fun levels with an increase difficulty. Thanks to my game engine knowledge (which is Unity 3D), I could help programmers by programming cosmetic features and to design the FX of the game.

bottom of page